Tweeble is more than just a project, it's more of an identity that we took on during the 4th semester at the CGL. We wanted to be experimental with game production and see what venues exist outside of the mainstream triple A means of production.

While admittedly relatively unsuccessful from a commercial standpoint, we did find ways to satisfy our creative desires and had a wonderful time experimenting.

We took an approach inspired by Sockpop to have mini game jams that last from 1-2 weeks and documented our progress by recording a podcast and engaging through social media.