Behind The Scenes

On this segment of the website I plan to write more in-depth posts about my approaches to some of the projects to give you a more detailed insight and to provide me with a chance to reflect and improve.

Potential topics might be:

  • Procedural level generation in The Rapid Treasure Escape
  • VR stage play in DOWN
  • (Ir-)rational Fear of the Unreal (Engine)
  • Tweeble Tech Evolution: From Assetbundles in Tweeble Garden to Addressables in Quarantine Companion